The Chimera
An Error of Nature
When two unlike animals are joined by Cupid's Charm, nature may answer with a mistake that should have been impossible. The Chimera carries both bloodlines, but belongs to neither.
It is a carnivore, aggressive by instinct, and adults hunt livestock and may even stalk people.
Chimera
Its body remembers every animal in its ancestry. A carcass may yield leather, feathers, bone meal, or wool alongside meat.
Flesh of Many Natures
Raw chimera meat is dreadful: stringy, nauseating, and revolting to taste. Even another Chimera refuses it; the beast breeds only when offered ordinary raw animal meat.
A Magical Supper
Fire makes the impossible flesh nourishing and awakens a random magical trace. Most are blessings; the only harmful answers left are Slowness and Weakness.
Too Much Feeling
I fed the vile stuff to an Amethyst Heart out of spite, expecting refusal. The Heart took it in place of the dust it had been about to shape.
Every mote of affection a birth had given me went into that one cut of flesh, and then the Heart spat it back at me, glittering. It had not made me a dust. It had made me something worse.
Resonant Meat
Leave raw chimera meat in an Amethyst Heart where the dust would sit. Each whole dust the Heart gathers is spent soaking one cut, which it then spits out.
Eaten as it is, it fills like roast fowl and then punishes: the body reads it as an overdose of raw feeling. You will reel, you will glow with somebody else's love, and your gut will refuse to hold it.
Directing the Surge
The fault was never the flesh. The fault was that I ate it undiluted.
Feeling this raw wants a shape, and a pot gives it one. What I stirred in beside the meat decided which way the surge would run: towards the quiet of a grazing beast, or towards the hunger of a thing that eats the dead.
Stew of Serenity
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Stew of Serenity
Wheat, a carrot, an oxeye daisy and any seed, boiled with the meat.
The surge settles into a grazing nature. Grass, wheat, seed and raw root become food, every vegetable feeds you further, and hunger creeps at half its usual pace. No beast will flee you now, not even one you struck.
The Price of Peace
Your arms lose a third of their force and your pick bites a fifth slower. Nothing but green things will go down at all.
And the herd will not merely tolerate you: it will count you as its own. Eat beside a grown cow, ewe or sow and then feed her, and she will come to you with intent. Whatever follows, you will not enjoy it, and you will be in no state to cast until the shame has passed.
Stew of Ferocity
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Stew of Ferocity
Rotten flesh, a spider's eye and a bone, boiled with the meat.
The surge turns outward and downward. The restless dead, the crawlers and the things that burst leave you alone — unless you strike first, and that one remembers. Endermen answer to elsewhere.
The Ghoul's Bargain
Raw meat and carrion fill you like steak, a spider's eye is honest food, a bone can be gnawed with patience. Poison, rot and dizziness cannot touch you, the dark opens up a little, and both arms and stride grow surer.
But healing burns and harming soothes, hunger drains thrice as fast even at rest, and no cooked thing, no bread, no vegetable will pass your lips. Villagers flee, and golems see a monster.
One Nature at a Time
A body holds only one of these. Eat the other stew and the first lets go at once.
A draught of milk ends either, as it ends everything else. The bowl always comes back.
Hex Casting
Items
Soulbound Vows
Keepsakes
The Great Work
Heart of the World
Spells
Great Spells
Cupid's Charm
Succubus' Tithe